Another Giant Post!

Hello Everyone!

So for the past 2 weeks I’ve actually had a bit of free time to work on what ever I wanted, so i experimented with some processes I hadn’t ever done before! (in photoshop at least!)

So each of these drawings were about 15-20 mins each minus the more complex ones which were about an hour

 

Note that is all production design for a private project I’ve been working on with Brendan (the other guy who never posts!)

So first up is the Kaiten!

These guys are essentially robotic bugs who are made of an alloy known in this universe as Kaiten so their name follows.  The idea behind them is they have 2 modes, Standard Mode which is essentially an insect and the second which is Weaponized where a portion of their body reforms into a weapon (Differs from insect to insect)

Roach

Roach #2

The Mantis (its so bad! haha)

Rhino Beetle

Rhino Beetle #2

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Next up is Grant and his new development!

Grant who’s the sole survivor of a Kaiten attack at age 9 survives out in the wilds for 10 years before he’s found by our second protagonist; Elsa.  Grant is determined to find out what happened to his parents and friends all those years ago and this obsession with closure will send him to some dark places including becoming the thing that destroyed his home;  The Kaiten King.  The KK is the figurehead of the Kaiten.  He invokes his will upon them, being able to speak through them and take over full control from afar

Grant Age 16

Grant wielding his father’s sword age 20

Grant as the KK on his throne

Grant as the KK refined

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Next up is a small portion of Elsa! nothing really changes…

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And finally for the first time!  Bonnie’s Development!

Bonnie is our protagonist engineer, who’s figured out a way to deconstruct Kaiten parts and reconfigure them into armor and weaponry.  Shes obsessed with upgrading her own gear and figuring out new ways of integrating new weapons into her attire.  She chooses a more classic look to her outfit because “Why not look good dispatching Kaiten?”

Tentatively she has an eye for Thorn which turns into relationship later on

So this first image was before her character re-imagining, I have no idea what happened to her proportions

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These final set of images i couldn’t really fit anywhere above but feature some key things in the new development of this production.

Grant Vs the Kaiten King v.1

Elsa and her Kaiten Steed, complete with beetle gauntlet

The insectasaur (A dinosaur insect hybrid who will play a huge part in Elsa’s arc)

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Until next time!

 

~ Cooper

The Giant Post!

This post will be for presentation purposes, as this contains every part of the production process I’ve worked on so far for “Union”

 

For starters, Union is a production that I’ve been working on in my spare time for over the past 6 months that just happened to also count for school credit.

The basic idea of Union is this: The story takes place just after World War 2, Shes a robot- one of many whom were thrown out after the conclusion of the war when Russia began developing Robot control weapons.  Out of fear of the Red, America as a whole began throwing out their robots one by one getting rid of any chances of “Commy” occupation.

Our story begins as Union is woken up by a couple of Junkyard robots, one a patchwork of many robots and the other his “dog” companion (a Toaster robot)

Union is woken up to find a world very different than the one she left and must deal with the fact that she is no longer wanted.  She must adapt and find her place in the world and along the way become champion to her fellow thrown out bots.

First off!  Environmental Development

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Next is Character Development:

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Unfortunately both of these characters have changed significantly since these turn arounds

Union!

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And now drumroll…   The Super Rough Animatic!  With the greatest sound effects brought to you by me!… or something

Enjoy!  

If You’d like to see my script/shot list or my other visual development Check out my other pages at the top!

~ Cooper

Union design change!

So after tons, and tons and tons of responses to Union’s design, I finally decided to do a few little changes.

So for the past 3 years the major complaint about Union and her many iterations was the fact that a robot having hair made 0 sense and I’ll vouch for that; it doesn’t.  But I liked the choice regardless.  But I finally decided to just hear it out and try something new.

The idea that came up was, if I’m using a female robot to represent America in World War 2 why not do exactly that?  Go to the source.  So I ran to Lady Liberty, and in the instant of looking up reference, I began to nerd out at the possibilities.  So without further ado, the new design for Union’s hair/head

Maquette pictures will be up very soon!

~Cooper out!

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Daily Practice!

So from here on out I’ll be doing a daily thumbnail of visual development for 2 productions.  The first is Union and the second is Untitled at the moment.  I’ve added new tabs at the top of the page so feel free to check them out!

I should also note, the goal is to keep each thumbnail under 15 mins.  Practice practice!  The idea is to each day come up with a new shot angle and scene all the while getting faster and better!

Enjoy!

~ Cooper